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keypanels
http://zerosurvival.net/forum/viewtopic.php?f=20&t=782
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Author:  Benuar [ Mon Mar 17, 2014 12:43 am ]
Post subject:  keypanels

Would it be possible to create different kinds of keypanels with different ranges?

In the current situation it is very hard for smaller squads to create bases with more options than "all gates open" and "all gates closed".

What do you guys think of having different keypanels that activate gates in lets say 5, 20 and 35 meters range?

Author:  Seaweed [ Mon Mar 17, 2014 9:00 am ]
Post subject:  Re: keypanels

I don't think bases need to be even more secure at the moment. I've always kept the stand range high intentionally, its boring if you have no chance of catching someone with their doors open.

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