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Starting Loadout
Current Loadout (bandage painkillers patrol pack) 18%  18%  [ 17 ]
Current Loadout (bandage painkillers patrol pack) 18%  18%  [ 17 ]
Old loadout (map bandage painkillers patrol pack) 6%  6%  [ 6 ]
Old loadout (map bandage painkillers patrol pack) 6%  6%  [ 6 ]
Ray Mears preferred loadout (spawn with fuck all and survive like a man) 24%  24%  [ 23 ]
Ray Mears preferred loadout (spawn with fuck all and survive like a man) 24%  24%  [ 23 ]
Other (please post what in this thread) 1%  1%  [ 1 ]
Other (please post what in this thread) 1%  1%  [ 1 ]
Total votes : 94

Starting Loadout

 Post subject: Starting Loadout
PostPosted: Sun Jan 13, 2013 6:53 pm 
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Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
So I removed the map from the starting loadout, this was only ever in as a temporary measure for the bambis.

Maps are easy to look really especially with all the extra residential loot you can find dotted around our map. But I'm sure some of you will be butthurt over it so we'll leave it up to a player poll if the map stays or goes.


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 Post subject: Re: Starting Loadout
PostPosted: Sun Jan 13, 2013 11:24 pm 
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Posts: 18

IGN: Conan
Current Life: 2.1 hrs
Time Alive: 59.4 hrs
Humanity: 58
Rank: Neutral

Murders: 11
Bandit Kills: 6
Deaths: 44
Zombies Killed: 759

I'm not a bandit!
i reckon you should spawn with a compass instead of a map, that way you can still navigate a bit. I don't mind spawning with anything though.

Also, I think that maps should be very rare because of the fact that waypoints are on. waypoints are extremely useful, you dont even need anything else if you have one (except in gunfights)


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 Post subject: Re: Starting Loadout
PostPosted: Mon Jan 14, 2013 5:13 am 
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Posts: 92

IGN: Sirus
Current Life: 0.5 hrs
Time Alive: 741.8 hrs
Humanity: 3,870
Rank: Neutral

Murders: 133
Bandit Kills: 60
Deaths: 333
Zombies Killed: 3,965

I'm not a bandit!
Start with nothing is a good idea. Everyone will be scared of dying.


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 Post subject: Re: Starting Loadout
PostPosted: Mon Jan 14, 2013 12:21 pm 
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Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
sirus wrote:
Start with nothing is a good idea. Everyone will be scared of dying.


I should clarify by nothing I mean just that, no backpacks no painkillers no bandages I agree tho it could be fun :-D


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 Post subject: Re: Starting Loadout
PostPosted: Mon Jan 14, 2013 3:01 pm 
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Posts: 92

IGN: Sirus
Current Life: 0.5 hrs
Time Alive: 741.8 hrs
Humanity: 3,870
Rank: Neutral

Murders: 133
Bandit Kills: 60
Deaths: 333
Zombies Killed: 3,965

I'm not a bandit!
Good, this server is for real men. Ray mears would be proud


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 Post subject: Re: Starting Loadout
PostPosted: Mon Jan 14, 2013 4:04 pm 


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we can set loadouts to little/nothing and allow minimal upgrade perks for people who want to donate to the server fund.


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 Post subject: Re: Starting Loadout
PostPosted: Mon Jan 14, 2013 4:18 pm 
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Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
SNM! Omen wrote:
we can set loadouts to little/nothing and allow minimal upgrade perks for people who want to donate to the server fund.


I don't want people to have to pay to play with a normal loadout they could get elsewhere though, backpack and even skin upgrades would be cool. Otherwise it seems kind of cheap, I don't want people thinking "oh shit i spawn with nohing wtf, lets check he website WTF I have to pay to have a bandage".

If we spawn with nothing we do it properly nothing for everyone, backpacks for donors, skins\starting items for heroes and bandits based on humanity ranks. I can increase spawn chances for a few things to compensate maybe it depends on he communities thoughts though.


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 Post subject: Re: Starting Loadout
PostPosted: Tue Jan 15, 2013 8:07 pm 
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Posts: 1

IGN: Mordakai
Current Life: 1.8 hrs
Time Alive: 1.8 hrs
Humanity: 2,500
Rank: Neutral

Murders: 0
Bandit Kills: 0
Deaths: 0
Zombies Killed: 33

I'm not a bandit!
I also like the idea of starting with a compass if maps are going away. I mean I can navigate without one, but it makes the game less tedious.


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 Post subject: Re: Starting Loadout
PostPosted: Tue Jan 15, 2013 9:26 pm 
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Posts: 3

IGN: Birdie
Current Life: 1.4 hrs
Time Alive: 9.7 hrs
Humanity: 2,750
Rank: Neutral

Murders: 0
Bandit Kills: 0
Deaths: 2
Zombies Killed: 4

I'm not a bandit!
Love the idea of spawning with absolutely nothing.


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 Post subject: Re: Starting Loadout
PostPosted: Tue Jan 15, 2013 10:26 pm 
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Site Admin
User avatar

Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
Mordakai_Drake wrote:
I also like the idea of starting with a compass if maps are going away. I mean I can navigate without one, but it makes the game less tedious.


compass and map in starting gear can make life easier for script kiddies, compass is my favorite tool to loot i'd never hand them out anyway sometimes it can take you ages to find one but that's what gives them their value.


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 Post subject: Re: Starting Loadout
PostPosted: Tue Jan 22, 2013 10:58 pm 
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Posts: 5

IGN: TheOwner
Current Life: 1.8 hrs
Time Alive: 1.8 hrs
Humanity: 2,500
Rank: Neutral

Murders: 0
Bandit Kills: 0
Deaths: 0
Zombies Killed: 33

I'm not a bandit!
It's easier to navigate with a map than a compass, but it's easier to fight with a compass than a map...

If you think about it in our modern world, there is really nothing usefull to kill zombies (exept the overly abused amount of guns in the US) in our house holds.

Starting with nothing is decent, considering that you will spawn close to a town with loot inside, food, etc...

In addition every items on the server would come from spawned loot. Making higher spawn location such as Stary, and Berezino much more valuable to hold. And would potentially fire the heat up a bit.

It would also give a purpose to having a camp to store previous weaponry and supplies


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 Post subject: Re: Starting Loadout
PostPosted: Sat Jan 26, 2013 5:20 pm 
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Posts: 89

IGN: limbless_torso
Current Life: 0.0 hrs
Time Alive: 138.7 hrs
Humanity: -53,694
Rank: Mass Murderer

Murders: 57
Bandit Kills: 17
Deaths: 83
Zombies Killed: 1,130

I'm a bandit!
No bandages is gonna make the coast a bloodbath and I can live with that!


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 Post subject: Re: Starting Loadout
PostPosted: Thu Jan 31, 2013 7:33 pm 
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Posts: 7

IGN: Madmartigan
Current Life: 0.3 hrs
Time Alive: 75.7 hrs
Humanity: 2,329
Rank: Neutral

Murders: 8
Bandit Kills: 3
Deaths: 44
Zombies Killed: 566

I'm not a bandit!
i like zero loadout. Keeps the game clean and dangerous. especially since that first zombie hit is almost always a bleeding one.

as for compass navigation isnt difficult based off sun and cloud movement. Stuff like that is bambies

_________________
"Don't I know you? I stole the baby from you, Daikini! While you were taking a peepee!"


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 Post subject: Re: Starting Loadout
PostPosted: Wed Apr 24, 2013 11:45 am 
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Posts: 92

IGN: Sirus
Current Life: 0.5 hrs
Time Alive: 741.8 hrs
Humanity: 3,870
Rank: Neutral

Murders: 133
Bandit Kills: 60
Deaths: 333
Zombies Killed: 3,965

I'm not a bandit!
spawn with nothing make it happen :D


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 Post subject: Re: Starting Loadout
PostPosted: Wed Apr 24, 2013 12:03 pm 
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Posts: 293

IGN: TooHighToFly
Current Life: 0.0 hrs
Time Alive: 452.6 hrs
Humanity: -134,510
Rank: Satan Himself

Murders: 92
Bandit Kills: 68
Deaths: 127
Zombies Killed: 2,957

I'm a bandit!
I think spawn with just a bandage. Nothing else.


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 Post subject: Re: Starting Loadout
PostPosted: Wed Apr 24, 2013 12:05 pm 
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Site Admin
User avatar

Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
sirus wrote:
spawn with nothing make it happen :D


tomisafish wrote:
I think spawn with just a bandage. Nothing else.


I still really want to, worried that the vast majority of server users don't read the forums or vote on polls like this though.

I wouldn't want to make a change that hurts server population (or I would have disabled crosshairs, deathmessages, sidechat and 3rd person already). Maybe if more people are share their thoughts on it I will try it though....


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 Post subject: Re: Starting Loadout
PostPosted: Wed Apr 24, 2013 1:19 pm 


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will we be able to run multiple servers on the new host? if thats the case, we can have a "hardcore" server with the ultimate settings like you suggested above.


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 Post subject: Re: Starting Loadout
PostPosted: Wed Apr 24, 2013 1:35 pm 
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Site Admin
User avatar

Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
SNM! Omen wrote:
will we be able to run multiple servers on the new host? if thats the case, we can have a "hardcore" server with the ultimate settings like you suggested above.


Yup should have no problems with 2 instances even at high player counts :)

I might still try the starting loadout changes on the main server and see how much QQ'ing goes on in sidechat....


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 Post subject: Re: Starting Loadout
PostPosted: Thu May 02, 2013 7:37 pm 
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Posts: 21

IGN: Zom-B
Current Life: 0.8 hrs
Time Alive: 51.4 hrs
Humanity: -9,866
Rank: Bandit

Murders: 13
Bandit Kills: 5
Deaths: 34
Zombies Killed: 2,177

I'm a bandit!
I think starting without a bag and painkillers could be intense (especially considering how many bags spawn in supermarkets and apartments), but don't get rid of the bandage.

Almost every first hit makes me bleed and I've run a few kilometres just to be put down by some slap happy zed, I'd be pretty vexed!

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 Post subject: Re: Starting Loadout
PostPosted: Fri May 03, 2013 3:21 pm 
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Posts: 13

IGN: Kerrigar
Current Life: 15.3 hrs
Time Alive: 32.8 hrs
Humanity: -6,496
Rank: Bandit

Murders: 5
Bandit Kills: 5
Deaths: 7
Zombies Killed: 245

I'm a bandit!
One thing you could do is have a start that is for example, just a bandage, and have the rest of your start gear dependent on your humanity. I know there's already rewards, but they are at humanity values that take a long time to attain and maybe starting with painkillers + bonus bandage at 5k humanity, and maybe a machete at -5K would be interesting


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 Post subject: Re: Starting Loadout
PostPosted: Sun May 26, 2013 9:20 pm 
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Posts: 122

IGN: Investoren
Current Life: 0.0 hrs
Time Alive: 574.8 hrs
Humanity: -293,162
Rank: Satan Himself

Murders: 153
Bandit Kills: 92
Deaths: 234
Zombies Killed: 7,180

I'm a bandit!
When I died today, I suddenly spawned with backpack, bandage and painkiller, moiuntain dew and even a RABBIT STEAK. I found this way too OP. Spawning with backpack makes it easier to get out spawning places. Just loot loads of food/drinks and a gun - wich tbh takes about 5 mins max, then move north. Idunno, I feel the last spawning loot was good. Just a single bandage - makes it hardcore, and I like it to be hardcore!

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Always outnumbered, never outgunned!


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 Post subject: Re: Starting Loadout
PostPosted: Sun May 26, 2013 9:42 pm 
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Site Admin
User avatar

Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
Investoren wrote:
When I died today, I suddenly spawned with backpack, bandage and painkiller, moiuntain dew and even a RABBIT STEAK. I found this way too OP. Spawning with backpack makes it easier to get out spawning places. Just loot loads of food/drinks and a gun - wich tbh takes about 5 mins max, then move north. Idunno, I feel the last spawning loot was good. Just a single bandage - makes it hardcore, and I like it to be hardcore!


This is a fail on my part, I edited the wrong servers starting loadout when preparing for tonights survivor games :lol: Will be back to just a flashlight and bandage after the next restart.


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