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We Have One Server Again!

 Post subject: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 6:47 pm 
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Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
The main server has been updated to 1.7.7.1 for reals this time.

- All characters have been brought over from 1.7.6.1, if you had certain items in your inventory you will find they have been replaced, this is because I want to check the new loot tables.
- Bases have been transferred across. I had a cleanup in the database to remove items owned by old characters but I have transferred the old bases. Only one base per clan has been transferred.
- Tents and vehicles have been deleted - this is again for loot balancing reasons.


Addons working right now on 1.7.7.1

- Debug monitor
- Base building
- Animated crash sites
- Self bloodbag
- Strip clothes
- Remove parts from vehicles
- Custom loot table, general loot spawn rate is higher (increased antibiotics and medical spawn rate so far but many changes are coming...)



Feedback is encouraged once every one has had a decent amount of time to try out the changes I have made. I have many more planned for the future....


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 Post subject: Re: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 6:59 pm 


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I will be on tonight


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 Post subject: Re: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 7:02 pm 


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confirmation on the zelo factory rendering correctly? i will have a look at it tonight. small things like that get under my skin. i want our server to be PERFECT!!!

.clunge. (i still dont think thats a real word)


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 Post subject: Re: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 7:04 pm 
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Site Admin
User avatar

Posts: 1840

IGN: Seaweed
Current Life: 11.8 hrs
Time Alive: 1242.5 hrs
Humanity: -193,116
Rank: Satan Himself

Murders: 162
Bandit Kills: 69
Deaths: 122
Zombies Killed: 7,911

I'm a bandit!
SNM! Omen wrote:
confirmation on the zelo factory rendering correctly? i will have a look at it tonight. small things like that get under my skin. i want our server to be PERFECT!!!

.clunge. (i still dont think thats a real word)


I didn't have a chance to merge it earlier, I'll see if I can before the 10pm update for now it is still the version from the test server.


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 Post subject: Re: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 7:06 pm 


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Seaweed wrote:
SNM! Omen wrote:
confirmation on the zelo factory rendering correctly? i will have a look at it tonight. small things like that get under my skin. i want our server to be PERFECT!!!

.clunge. (i still dont think thats a real word)


I didn't have a chance to merge it earlier, I'll see if I can before the 10pm update for now it is still the version from the test server.


nice, i will have a look when i get home.


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 Post subject: Re: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 7:09 pm 
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User avatar

Posts: 293

IGN: TooHighToFly
Current Life: 0.0 hrs
Time Alive: 452.6 hrs
Humanity: -134,510
Rank: Satan Himself

Murders: 92
Bandit Kills: 68
Deaths: 127
Zombies Killed: 2,957

I'm a bandit!
SNM! Omen wrote:
small things like that get under my skin.

When i go on a server with custom building etc and they are badly placed it really puts me off so it's definitely worth being concerned about the little things.


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 Post subject: Re: We Have One Server Again!
PostPosted: Thu Jun 27, 2013 8:02 pm 
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Posts: 250

IGN: eberteby
Current Life: 9.8 hrs
Time Alive: 860.1 hrs
Humanity: -235,384
Rank: Satan Himself

Murders: 152
Bandit Kills: 159
Deaths: 352
Zombies Killed: 4,720

I'm a bandit!
Thanks for the work Seaweed :)


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